A few UI files were updated in today's patch for January 13, 2010, however there are no files that need to be updated for any of the custom UI's listed here. Hurrah!
All EverQuest Live Servers (except Al'Kabor) will be coming down on December 15th at 1:00 am PST (PST is -8 GMT: 2:00am MST, 3:00am CST, 4:00am EST, 9:00am GMT, 10:00am CET) for the main launch of the Underfoot expansion and a Game Update. The servers are estimated to be unavailable for about 7 hours. Keep an eye on the EQ Players website and the forums for status updates and for news if additional downtime is needed.
This could mean that there will be UI updates. I will be keeping an eye out for any files that need updating. If so, please be patient for UI patches.
There were a few minor updates to the UI today from the live patch. The only UI's affected was the Emulated Warcraft, Integrated Warcraft and the Default Old.
However, it looks like I forgot to un-comment out the names of the spell-names for the CastSpellWnd file for the 11/12 slots. The only UI's that were affected and updated was the EQ2 Integrated as well as the Warcraft series. The version numbers were not changed since its too minor.
Since I was updating them, I went ahead and updated all the other UI's too to make the 11/12 Cast Spell slots the default, now that Underfoot has been launched, again not bothering to change the version number.
As of now, all UI's are now fully compatible with the Live server, for Underfoot.
When Underfoot launches, I would not be surprised if there is another patch, but I believe all UI's will still "function" without reverting to Default.
Be sure to use the new CastSpellWnd.xml file for the 12th spell slot, found in the folder for your UI, when the expansion is launched. Soon after, I will be removing the 10th spell slot version, making the 12th one default for all of the UI's.